#include "Command.h"

Command::Command()
{
}

Command::Command(mov_type movement, int width, int speed)
{
	this->movement = movement;
	this->width = width;
	this->speed = speed;
}


Command::~Command(void)
{
}

void Command::setCommand(mov_type movement, int width, int speed)
{
	this->movement = movement;
	this->width = width;
	this->speed = speed;
}


Command::mov_type Command::getMovementType()
{
	return this->movement;
}

int Command::getWidth()
{
	return this->width;
}

int Command::getSpeed()
{
	return this->speed;
}